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PSU: How I cert agile?
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View Poll Results: Grade this game from 1 to 10 (10 is the best) | |||
1 | 4 | 4.40% | |
2 | 0 | 0% | |
3 | 2 | 2.20% | |
4 | 4 | 4.40% | |
5 | 4 | 4.40% | |
6 | 3 | 3.30% | |
7 | 8 | 8.79% | |
8 | 23 | 25.27% | |
9 | 29 | 31.87% | |
10 | 14 | 15.38% | |
Voters: 91. You may not vote on this poll |
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2003-06-01, 07:17 AM | [Ignore Me] #16 | ||
Sergeant
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Oh, of course. I realised if nades actually killed people it would drastically alter gameplay.
It's just I'm used to BF1942 where, goddammit, a nade is a NADE. What's even more infuriating is that it takes three rockets - can't remember which weapon from though - to kill an infantryman. Madness. None of the weapons feel like they have any punch - apart from the TR burster boom boom boom - and the COF makes it even worse. Gak. |
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