Ideas for Empire Specific AA Vehicles - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: I'm sure somone got caught in the soil when the bending took place.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2003-06-02, 01:56 PM   [Ignore Me] #1
BeerJedi
Sergeant
 
Talking Ideas for Empire Specific AA Vehicles


So I'm sittin' in the Think Tank and instead of pondering over work, I find myself coming up with Planetside Ideas.

In this case, how to create Empire Specific Anti-Aircraft Vehicles. When it hit me (no not my lunch).

They're already out and it wouldn't take much (this coming from someone who's not a game coder) to create I think. First off, there are already great platforms to create empire specific AAV from... the Assault buggies. I'll describe all three.

1. NC AA Enforcer - Replace the Cannon with a tri-tube Pheonix launcher. Two fire modes, default is the same tracking mode the
Pheonix uses now, i.e. the gunner controls the missile. But by being a tri-tube, the gunner can fire off three successive shots before having to reload. This will take down any Reaver and Mosquito while making Galaxy Pilots wet their pants. Secondary mode is a dumbfire mode.

2. TR AA Maurader - Replace the the rear cannon with a 4 prong striker Turret. This allows four missiles to be fired successively and quickly before reload. Again, the ability to shoot down a reaver or a mosquito quite effectively while scaring the Gal pilots. Modes are of corse Lock and Dumb fire. Lock won't be too overpowered as trying to keep LOS with a slow moving turret or while your driver is avoiding inc fire isn't going to be easy.

3. VS AA Thresher (name?) - Dual Lancer Turret with Higher ROF and lasher flak capabilities. Spit out double the pleasure at once with lashing flak. They get double fire as they can't "stear their fire" onto their target but must aim.

My first thought was these vehicles would become grotesquely overpowered ripping through other light armor and MAXs. But then I remembered, these assault buggies are lightly armored. It doesn't take much to blow one up. If the driver is making anymanuevers all three gunners will be hard pressed to keep on target or relocate target (think the phoenix gunner is going to have it easy, trying relocating a moving target when you're suddenly firing from a new location that u have no idea of). Tanks can destroy them quite readily, Reavers don't need but one good volley of rockets to destroy, An AV MAX would eat them for breakfast due to light armor. Even Spitfire turrets do good damage against Assault Buggies. So now, you've got three solid AA empire specific vehicles that could spice up Planetside.

Btw, I'm normally playin' TR.

So, just a thought, any comments?
__________________
"Strangers are what Friends are made of."
BeerJedi is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:07 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.