SOCOM style...
|
|
Well from the subject of my post I play SOCOM: U.S Navy Seals on my PS2 Online. I feel that SOCOM did a very good job with the sniping target. When you are in your regular third person view you have a static crosshair like with any other weapon and most times when that crosshairs go red and you fire that person is going down. I've seen people who run around with sniper rifles and act like their shotguns or something and I really dislike that.
But also at the same time when you go into the full out sniper scope the crosshairs are not static and bob and weave varingly depending on what type of stance you are in.
I.E: Standing up and trying to snipe is very difficult in scope mode, for the crosshairs are bobbing like crazy. If you are crouching the bobbing is significantly reduced and ontop of that when you are proned [totally laying on the ground] the crosshairs move at a minimal pace. I think if the developers add this to the sniping system that things should greatly improve.
Static snipping scopes would just plain SUCK and remove all need for having SKILL when snipping. That's one reason why I would want to become a sniper. It takes SKILL to take away from that would take away from the game.
Justin
__________________
I am infinate, pain is naught but a delusion.
I am ever-lasting and like any infinity and am never ending.
-Omega
|