Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Where Hamma answers quotes once a year
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-06-14, 04:02 PM | [Ignore Me] #1 | ||
Staff Sergeant
|
Been playing quasar for awhile and i love it. Jumpjets are fun outside for manuverability and escapes, plus u can get on top of thngs normal people cant. However i usualy have difficulty with enemy MAX's.
Usually im dead just as my second clip (AP mode) is about to run dry. I dont think the dmg on the quasar should be upped at all, but i think they should double the clip size, from 40 to 80. Sometimes 40 isnt even enough to take out reinf. If hes good and using cover etc. Heres some calculations i did Quasar as it is now: Regualr Mode: 1 bullet a shot, 40 bullet clip, 10 dmg a shot. 10x40=400 Dmg Minus about 5 missed shots.= 350 dmg AP Mode: 2 bullets a shot, 40 bullet clip, 20 dmg per shot. 20x20=400 Minus 5 missed shots =350 dmg (in quicker time) Quasar with 80 bullet clip: Regular Mode: 1 bullet a shot, 80 bullet clip, 10 dmg per shot. 10x800=800 Minus 5 missed shots= 750 dmg AP Mode: 2 bullets a shot, 80 bullet clip, 20 dmg per shot. 20x40=800 Minus 5 missed shots= 750 dmg (in quicker time) This way i think the rapid firing Quasar wont run out of bullets so quickly and it will have a much easier time when facing enemy MAX's. So what do you guys think of this?
__________________
|
||
|
|
Bookmarks |
|
|