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Old 2003-07-19, 06:54 PM   [Ignore Me] #1
LeLoki
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would any of this work?


These are just simple changes that could be made with no large patches that would still have a large impact on play.

Standard weapons:
AMP = this really should be the TR issue weapon not the repeater, look at its firing rate and clip load.
Repeater = would become the common pool.
Scatter pistol = needs two more rounds or to hit a tiny bit harder
Beemer = needs seven more rounds
Suppressor = perfect

Med assault:
These are all very well balanced

Heavy assault:
Waiting to see patch, have high hopes

AV assault:
NC = could use even more punch to make up for it being the only one that has a single round

Special assault:
Perfect already

Armor:
Standard = fine
Agile = make this cost 1 point
Reinforced = 50 more ac I honestly don�t think its worth the 3 points as is 2 points sure

MAXS AI:
TR = perfect (maybe to perfect)
VS = Great job giving these boys more ammo but the nerf on their AP mode was not needed and was to strong they are now the only AI max that can�t even dent armor just put AP mode back the way it was.
NC = perfect

MAXS AV:
VS = needs its clip boosted by 10
Other then that these are very well balanced they all do rather decent damage to just about everything and they all can�t do enough damage fast enough to be really nasty to vehicles.

MAXS AA:
TR = needs to do better damage to against non-air types but don�t change without also reducing the pounders damage or there will be a TR unbalance
VS = needs 4 more rounds and really needs to have the fastest shots do to the line of sight locking, this is currently the only max in game I truly think is broken.
NC = perfect

Vehicles:
More armor for all non-air ones; I think the biggest reason there are so few vehicles in use is that they simply get destroyed to quickly to be fun for most people.

Skills:
Advance Hackers = the ability to jack base spawn tubes for a short duration
Advance Medics = the ability to set up a healing pad
CE = a new ACE ability to put up barricades

Lastly:
Hacked terms only produce their empire specific equipment.

Biggie here, the ability to cut off the lattice if and only if you own two bases; a hacker or maybe a CE would go in the field and set up some sort of device that would make the lattice loop back between the two bases. A enemy empire would need to first take out this point before continuing their advance up the lattice
The reason for this is mainly to finally have a reason to go fight in the field instead of the bases making vehicles and strategy even more needed.
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