Why do you hink PS is failling?
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Lets face it, number are going down... way down. And it's not just the newness wearing off either. Despite lookin really nice and having some innovative features something big is missing. Now, before I go on, I know I am not speaking for everyone for some love the game, I just think it is really important to look and see why so many are leaving this game.
The main flaw in this game ,that many who left have told me, and ironicaly is the same that I have been preaching since beta, is that there is no way to win. And when Is ay win I mean the entire map. Locking a continent means nothing becasue in an hour someone else can take it right back which mean your hard work meant nothing. This is the main reason I know longer play.
Also (more personal for me) is the use of a hit point system. HP systems get very old and take away a huge potential of strategy for this game. What does a HP sys do?? Well for those who may not know, an HP system gives points to every vehicle that must be taken down to zero in order for it to be killed translation= you could destroy a tank with a rifle if you hit it enough times. How realistic is that? another example, If you fire missles into the engine of a tank or galaxy, it does the same damage as if you were to hit it in the body of the vehicle. This mean you have to use no strategy when assaulting a vehicle, no taking out an engine, detracking a tank and only having anti-tanks weapons hurting tanks etc...... . To me this is just lazy coding since other games are moving this direction and increases the fun/skill factor big time.
what are yalls reasons??
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