The Sniper Debate - Once and for All!!! - PlanetSide Universe
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View Poll Results: How powerful should the Sniper Rifle be?
It shouldn't exist. 2 2.38%
No one-hit kills. 10 11.90%
One-hits to head on lighter armours. 56 66.67%
One-hits anywhere on lighter armours. 13 15.48%
One-hits on MAXes. 3 3.57%
Voters: 84. You may not vote on this poll

 
 
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Old 2002-12-29, 03:27 PM   [Ignore Me] #13
CDaws
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Dragoon412 from what I know of military knowledge, and if I'm wrong let me know, snipers don't go into combat alone as you have said. They do have a spotter to watch there back so they can complete there mission. If you ment alone as in no backup your right there, depending on the mission, and unless there also acting as advance scouts. But, no a lone sniper does not go into combat alone. You talk about how some snipers are nut cases, going in alone by themselves would make them like that over time. As far as Planetside is conserned one-shot-kills should be left to light and maybe med armor with a headshot or chest shot, nothing less. Heavy armors maybe a little damage but, not one-shot-kills. As for the Max armors very miniscule damage, nothing more than an anoyance to hear a bullet bouncing off metal. That's why there's anti-armor and anti-vehiculer weapons. I still think the sniper thing in some games is very over rated. You get some players that they think one-shot-kills to the head should take out everyone like there some kind god or over whelming force that they decide when and where a player gets fraged or not. Thoes are the real nut cases. As far as the scope sway issue goes probably the best example I can give is the Return to Castle Wolfenstein setup. You can't go prone, it does take a few seconds for the scope to almost stop swaying, and if you croutch the scope sways even less. After each shot you have to reposition your scope and wait for it to almost stop swating again to get a good shot. Ok I will get off my soapbox now. And oh yeah let the flames fly, it's cold where I'm at.

Last edited by CDaws; 2002-12-29 at 03:36 PM.
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