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Old 2002-12-31, 10:50 AM   [Ignore Me] #11
Airlift
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I can either answer Vimp's concerns thoughtfully and with consideration, or I can try to enlighten by being a smart-ass. Let's try the second one first, and see how that works.

Good Reasons to play Planetside:

1. You want a First Person Shooter with persistence of state.
2. You want to join the chaos of huge three way battles and help turn the tide.
3. You want to storm/infiltrate bases and seize control of them over a 15 minute hell clock.
4. You want to fly a troop transport (or drive an APC) that actually has real troops inside.
5. You want to fly a gunship or scout fighter.
6. You want to defend bases against assaults and infiltration
7. You want to deploy static defenses and tend them while waves of enemy soldiers try to break through.
8. You want to drive/sit gunner in a tank, scout bike, buggy, etc. etc.
9. You want to snipe at the unwary foe and evade the inevitable hunt that follows.
10. You want to be a medic, /engineer, helping your side last longer in attack or defense.


Bad Reasons to Play Planetside:
1. You want to go on safari and see herds of indigenous lifeforms
2. You want to bake bread, build a house, or sell forged hammers.
3. You want to socialize and be diplomatic with your enemies.
4. You want to see what soldiers do in their off-time.
5. You want to look up at the sky and ponder when the wormhole will reopen and bring peace to Auraxis,
6. You want to join a group and camp a rare spawn for a rare drop.
7. You want to level up and collect phat lootz.
8. You hope for a better life for the people of Auraxis.
9. You want to talk to an NPC and go find a quest item for him.
10. You want to be immersed in elements outside the primary focus of this game (which is to push your enemies back to their sanctuaries and be master of all you survey).
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