Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Eating modems alive since 2003.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2002-10-11, 06:44 PM | [Ignore Me] #1 | ||
Corporal
|
My Idea:
- One dedicated server farm whose service will be separated into several logical servers. - 4 separate servers running for a set 5 hours each day with 1 hour to reset the server farm. 0GMT to 5GMT: 1st Logical Server Operation Time 5GMT to 6GMT: 1st Logical Server Shutdown/2nd Logical Server Startup 6GMT to 11GMT: 2nd Logical Server Operation Time 11GMT to 12GMT: 2nd Logical Server Shutdown/3rd Logical Server Startup 12GMT to 17GMT: 3rd Logical Server Operation Time 17GMT to 18GMT: 3rd Logical Server Shutdown/4th Logical Server Startup 18GMT to 23GMT: 4th Logical Server Operation Time 23GMT to 0GMT: 4th Logical Server Shutdown/5th Logical Server Startup - Purpose: To enhance the game playing experience by giving players more control over their server world - This has nothing to do with the fear of being dominated by more highly ranked players - This has everything to do with the fact that most people do not have unlimited time to commit to Planet Side - What is the point of Planetside? Is it to simply build the experience of an individual soldier? Or is it to dominate the world of your server? - Time share servers restrict gaming to a certain period of time each day to permit all participants to be active throughout the ongoing war - With this system, your team�s successes and failures can only be attributed to you and your playing teammates, not those that live in a radically different time zone - With this system, you will be more familiar with your teammates and enemies - With this system, separate outfits will plan together outside of the game to better prepare more effective strategies - With this system, a daily report can be documented to reflect how the previous day�s battles affected the state of the world - With this system, casual gamers will be able to be able to see the war in its entirety and see how the results of their planned activities have changed the world on a more permanent basis |
||
|
|
Bookmarks |
|
|