Defense Idea to give a *little* more reward...
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I spent all night last night soloing. I was BR18, and about 3 Blocks away from BR19. I spent most of the night fighting to hold a base we already had. Our forces fought onward and capped a few bases, all the while I defended. But yet I still made BR19 last night. 3 blocks of XP at BR18 on kill xp alone is not too shabby.
So I was thinking. Maybe it would be simple, maybe not. But if an empire has a base... then what if kill XP even when squaded was the same as solo XP for any player who gets a kill inside a friendly SOI. A full squad would still get 100+ xp for grunt kills and 200-300+ for Max kills.
Now granted this wouldn't be as good as a base cap, but as I said in the title of the thread... it would give *a little* more reward for those who fight to defend.
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