I like the gate idea. I say that the gates should prevent EVERYBODY from going through though. Standard force field. It should be operable from the inside via a switch (I'm thinking maybe you should have a CR requirement on it so you don't have idiots flipping the switch for S&Gs). This is basically so that if a team is defending a hack it still works. The force field should drain nanites as suggested but I think that it should use the same generator as the rest of the base.
I've always been for increasing turrets abilities when manned.
__________________
*signature eaten by feral snails*
|