Grief system flaw!(!!!)*gasp*
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Ok, I know you've all heard it before. "GRIEF IS DUMB!!!N3RF IT!!" and stuff like that. but the REAL problem with grief is how its based on # of shots and not damage. Just to test it out, I was waiting around at a hack, and unloaded a few clips from the gauss on a galaxy. now, we all know that this hardly does any damage, in fact, its next to nothing. But I STILL ended up with a 3 minute weapons lock after 3 clips.
But if you take a CR5, and have him OS that same galaxy. he could get off with maybe 200 grief. I've seen it before, a vanguard shoots a shell at a friendly MAX and kills it, 50 grief. An infil slowly unloads the clip of a AMP on an agile. 200 grief.
I dont mean to whine, its just an observation.
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