So very sick of tower battles
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I was really hoping they'd fix tower battles before the expansion, but no such luck. There is so much wrong that I think it should receive the highest priority.
Staircases create teleport effects that exploiters often use to make themselves virtually unhittable. Jumping and Surging on staircases make your enemies see you teleport all over the screen, and if you say you've never seen this effect, you're either brand-new or blind. I have a very good PC, high-speed DSL and this effect isn't diminished in the least. It's easy for shooter fans to see this aspect of PlanetSide as amateurish.
NTU silos at towers were mentioned but never implemented. I've seen a battle at a tower last for over an hour. An entire base would be drained of NTUs by that time, but a tower keeps spitting out MAXs and troops all day long. The VS can launch their Million MAX March from a tower as easily as from a base.
With the 1-minute HART, landing a squad on a tower has never been easier. Lame.
Capturing the tower to take the base is pretty damned simple strategy, but without NTU silos or a generator to destroy, a tower is an overpowered spawn asset. It detracts from the game and it pisses me off.
Hopefully they'll come out with the NTU silos/5 minute capture countdown for towers. I think there will be a lot more strategy and better application of the AMS/Router.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ
"Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ
PlanetSide player, retired
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