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2003-12-23, 04:09 PM | [Ignore Me] #1 | ||
Contributor Major
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Here are some random ideas rattling in my skull for you dissection, ingestion, and spontanious combustion.
New CE Build items. CEK-Combat Employment Kit Riflesize Item Used for Deploying the advanced items stated here, not purchasable from AMS terminals. Balistae Man Portable Launcher System-A man portable launcher system, once set up can be operated by anyone, unlike the flail this system may only fire on targets painted with the targeting laser or commanders waypoint. It is easily destroyed, cannot be set up in enemy SOI and has a limited range. Fires anti infantry or anti armor rounds. Hestia Portable Repair Terminal-These terminals, placable only within friendly SOI's or neutral ground can repair the armor of friendly units, and if the CE was a medic as well, heal them. The materials to do so come from the terminals own armor rating, which can be replenished with the repair gun as per repairing any deployable or object. Hephaistos Portable Ammo Terminal-Placable Only within friendly SOI's or neutral ground, can reload all a soldiers currently equiped weapons to a full clip, note this does nothing to their weapons in inventory, nor can it reload ancient tech weapons. Antitank Mine-A mine, not set off by infantry, visible from long distances, 3 successive direct explosions should take out a main battle tank. Limit 2 Per engineer. Bolis Portable Antiair System-A deployable upward facing non mobile flack cannon. Must be manned manualy. Limit 1 per CE, limited ammo supply, fires same ammo as the skyguard. Alt fire is used for disrupting incoming flail shots, fires a laser with a slow recharge time. Combo Cert Ideas- Samaritan Mobile Hospital-Delieverer with one gun instead of two and no passenger slots. The samaritan will heal nearby friendly units providing troopers cover on the battle field. Must be stationary for this effect. Will also revive fallen troopers if the driver is an advanced medic and stops over them. Requires Medical or Advanced Med AND Ground Support or Ground Transport Certs. Tinkerer Mobile Repair Vehicle-Lighning With main cannon replaced by fast firing repair gun, repairs as fast as the loadstar. Only armorment is the machine gun. Requires Engineering and Light Scout or Ligtning Cert Advanced Aid Tool-A 3 in one rifle size tool that performs medical and both repair gun functions. Consumes one type of ammo. Requires Engineering and Medical. Defensive Improvements- Internal IFF locks. All doors now have an IFF both inside and out. Prevents enemies from just opening the door for other enemies without first hacking the lock. Also if a friendly (to the building) uses their REK on the internal REK that door is now unopenable by anyone of that or lesser hacking skill. Yes this means that an advanced hacker counterhacking a door lock makes it unhackable. Point Defense System For turrets - A shield, Similar to the NC Max shield ability, protecting only the front of the turret to protect against incoming missiles. Capacitor must recharge and turret must be facing the incoming missile. Perhaps only available if you have an amp station. Ok thats enough for now, quiestions or comments?
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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