Skirmish Islands? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Tip your admins!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2004-01-09, 09:42 AM   [Ignore Me] #1
BadAsh
First Lieutenant
 
BadAsh's Avatar
 
Skirmish Islands?


I have an idea for Zerg free smaller skirmish style combat options within the game and I think it would be relatively easy to implement. I�d just add an Island next to each of the main continents and add a few bases to it. Each would have a name with �minor� following and maintain the same environmental atmosphere on each one it to keep it simple (e.g. Searhus Minor would be the Island Associated with Searhus and would have a volcanic environment; Ishundar Minor would have a green forest style environment, etc.). Here would be the rules/conditions:

1. Island size = 1/3rd of an average continent size
2. Pop lock of 1 platoon size (30 players) per empire
3. 3 *super bases on the island only
4. 1 tower per base and a few random air towers spread around the Island.
5. 1 always active geo warp
6. No warp gates so the only access is through drop pods or the 1 geo warp
7 Islands can not have a continental lock if everything is owned by 1 empire

*Super bases have a random base layout or design but have all of the benefits of all base types. So if you have one base you have Amp Station, Lattice Link, Drop Ship, Tech Plant, and Bio Laboratory benefits). My original thought for Islands was to have 1 of each of the 5 base types, but then this would just turn into a skirmish for control of the Tech Facility and not much else.

The goal of Island Design is to allow smaller battles to rage on and on without the inevitable Zerg horde showing up for one side and ending the good fight. Play testing would help determine the total Island population locks. I figured that 30 for each empire would sound about right for starters. And the number of islands is important as well. I�m not sure how many the Server Worlds could support. There would be no point in having 10 Islands if half of them were always empty.

If island fighting became popular it would take players away from the typical continental Zergs and make fighting on the Continents more fun as well.

Thoughts? Comments? Flames?
__________________
BadAsh is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:18 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.