It�s pretty simple actually, but why not make the HART timer based on the time the player is in the sanctuary rather than on a set schedule (every 5 minutes) like it does now?
The way this would work is your personal HART times starts when you get to the sanctuary. So if the times is say 5 minutes, you have to wait the full 5 minutes to get onto the HART. This would ensure the maximum wait time per HART use and cause groups that recall to HART drop at different times. So those global �everyone recall and drop at location X� CR5 commands won�t be as effective because the drops will be individually timed and not come in huge waves. Finally, I�d bump the HART timer to perhaps 8 or 10 minutes. However, I�d grant one time grace period for someone who just logged on so they could launch immediately provided they have been logged out for more than 10 minutes.
To implement this I�d ditch the HART shuttle animation and just have a simple animation of individual pods launching from the launch bay area. I think it would look cool to see a whole bunch of staggered launched from the sanctuary. Also, I believe this would be effective at reducing HART usage because if you choose recall as your transportation method you know you are in for a full timer count (5, 8, 10, or whatever is decided) wait.
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