Sorry, I apologize. I'm on defense all the time, and it used to be that my time in ps consisted of being brutally crushed by waves and waves of enemies. Now that they can't lock out defenders and are forced to a reasonable size themselves, the game is actually enjoyable.
It makes me pretty mad to hear people talk about stalemates, since that is not the game's fault. What we got with this fix is the chance to fight fairly, and if the forces are stalemating then, as Marsman stated, something needs to change on a player level. This is fantastic.
Secondly, I don't think they really know what a stalemate is. It's been more difficult and has taken more time, but I've seen plenty of entrenched defenders pushed back, plenty of continents change hands, and plenty of innovative, previously neglected strategies be successful. Mostly they were used against me, but I can even respect that.
I think it makes the game a more rewarding experience. Forces can still be overwhelmed by superior numbers, but they can't be unfairly locked out from reinforcing themselves. Previously the game moved quicker, but one side was usually having to bend over because of game mechanics.
I do agree that CEP needs to be looked at.
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-Seer
Last edited by Seer; 2004-02-10 at 04:00 PM.
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