Originally Posted by Eldanesh
Its really not that hard to see infiltrators in any view, 3rd person or otherwise. In fact, I don't know exactly what you mean when you complain about seeing infils without DL as a 3rd-person only kinda thing.
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He just means that zoomed out in 3rd person an infil is much easier to spot against textures (indoors) than he would normally be. Perhaps you would pick them out anyhow, but there are many people who wouldn't. Honestly, that doesn't concern me all that much but there is a point there.
I think that Darklight should be completely disabled in 3rd person. I've used it myself in the past, but it makes absolutely no sense to be able to do an instant 360 degree scan to make sure no cloaker is coming up on you. Paranoid snipers can be near impossible to get to as all they have to do is quickly toggle third person, flick Darklight, toggle back to first person, take their shot, continue pattern. That's far more efficient than than the alternative. Plus, I think we'd see more use of Audio Amp if they did that and diversity in implants would please me.