thoughts on training for weapons
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Because this is an FPS, and it's about skill, I thought it could be nice to have a couple of very hard to control veichles that have potential to do massive damage. weapons that are about as hard to pilot as the choppers in BF42: Desert combat for example. make that for example a heavy bomber and let it drop mini nukes the size of orbital strikes, with serious payload an ROF downsides that will effectively allow one bomb per pass if you survive that long. just an example, not a terribly good one.
the idea however is that you cant just cert it for X points. you can use it only if you passed a very long and hard training level. for example make people have to fly through an obstacle course and drop the bomb in a rather small circle quite far below them, all this timed of course. limit the tests to BR12 or above.
that way you will only get highly skilled drivers/pilots in the uber weapons, and it won't be like the reaver spam.
please ignore the specific example I gave and try to look at the training idea.
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