Crazy Idea: Empire Specific Bases - PlanetSide Universe
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Old 2004-06-22, 12:31 PM   [Ignore Me] #18
Cauldron Borne
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WAIT! You mean the NC would actually have ONE thing that was completely useless? and yet you whine? The other two empires have at least two things that are totally crap (TR maxs, all of em, and their tank) (VS Lancer [too high a learning curve] and the beamer). So quit yer bitchen on an imaginary idea.

Also, i can see the multiple spawn locations as a problem. Maybe if you had sort of router like portals inside the spawn room (clearly labeled) to get you to those places faster. I'm not sure how all those spawn rooms would be implemented.

The super turrets may also be a bit much, why not just have the emp specific turrets, but more of them (say about 12- 2x as much as the normal base).

And the NC base would be a sprawling camp with no walls, just large gun towers and a chainlink fence with bunker-like building with a tunnel system that links them all. (and, of course the chain-link fence could be shot through). UPSIDE: much easier to mount attacks from, as there would be about eight exits.

Or a ground level wall: high enough to stop a ground vec from getting into it, low enough to not need a star case to get to the top.


Also instead of making the BD only accessable from inside, why not make it so an adv hacker would take about 90 secs to hack it open (by then the enemy build up outside would make for prime OS)
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