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Old 2004-10-06, 10:19 PM   [Ignore Me] #11
Firefly
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Um no. Reavers are 105kph cruising and 281kph on afterburn. Mosquitos top out at 287kph on afterburner with a max cruising speed of 119kph. It *MAY* actually be 288kph, I can't see clearly because the speedometer flickers between something and 287. I know this is the number because I went to Public Test when I was building the BWC's vehicle webpages and I did tests on all vehicles (also to get screenshots). As an aside, ever notice that 115kph seems to be really fast, when in reality it's like 80 miles an hour? That isn't even approach/landing speed for 747s or something.

What aircraft need these days are CHAFF pods, and not as a lame-ass additional weapons pod. Make it built-in to all vehicle bodies, activated as a 'special feature' the way an infil suit cloaks or a MAX does its thing. Chaff would thus negate lock-ons for all empires, giving aircraft a fighting chance except maybe against a Skyguard (and it would force the Devs to stop giving TR a bunch of shitty flak weapons, which are retarded when everyone else has lock-on capabilities). As a counter to rendering AA-MAX obsolete, give the chaff "ammo" a limit - like five or ten containers, with a long reload time (damn long, not like "hummm okay reloading, reloading, okay GO!") and limit the time that it's effective... this should prevent "chaff spam" that allows a pilot to linger in a zone and cause more mayhem. Chaff is designed to be a defensive countermeasure, not an aid to spam. I can see Reaver pilots using it as a means to allow them more spam-time. Give it enough effectiveness time so that it can get the hell out of the area.

Chaff would also mean that aircraft such as Lodestars, Galaxies, and Liberators have to be pursued and shot down by other aircraft when no Skyguards are present, almost exclusively, in order to be taken out.
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Last edited by Firefly; 2004-10-06 at 10:21 PM.
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