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Old 2003-05-13, 09:00 AM   [Ignore Me] #1
Hamma
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Post State of the Beta


With PlanetSide's release one week away, things have been a little quiet around here. E3 is this week, and hopefully we will see some new information on what the plans for PS are in the long run. Although the news end has been quiet, the beta side of things has been far from quiet. We don't cover this aspect of the game as much because well, it's almost over. However recent changes have infuriated many of the testers, most of all the recent Experience System changes.
Building capture experience system has changed. Details below:
a) Squads no longer share base capture experience for either BEP or CEP.
b) Base capture experience is earned by the individual, not the squad and is based on time inside the contested SOI.
c) Every base capture is divided into time "slices" starting 10 minutes before a hack starts and ending when the hack is successful (25-minute time period).
d) You get credit for each time slice in which you are within the SOI of the facility. The more you are in the SOI during the 25-minute window, the more credit you get toward experience. (There are 300 time slices in that amount of time.)
e) Each time slice is worth more or less depending on the NUMBER OF ENEMIES that are in that SOI during that time slice.
On one side we have the FPS folks, on the other, RPG folks who want to "mold" their characters more. None the less this is making for a very heated debate on the beta forums, and here. Twist has even created a thread on it in the beta forums to address the concern. Anyway, we'd like to hear what you have to say, direct your comments to the link below.

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