This weeks weekly dev activities have been posted on the OF:
The following issues have passed our internal QA. As with all issues though, there is always a better chance of them showing up in the live environment due to unanticipated circumstances. If you continue to experience any of these issues, please be sure to enter a /bug with details or send an email to [email protected] so our QA department and Programmers can continue working on the resolution.
Improved the quality of animations since the previous optimization.
Closed Speedstepping exploits. If you know of any speedstep exploits that still work, please let us know through a /bug report in-game or by sending an email to [email protected]
Backpacks should no longer disappear as quickly as they did previously.
Players will no longer be propelled from an AMS at high speeds when respawning.
Bullets and tracers will no longer become invisible.
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