I personally don't give a fuck about any of the three factions.
If PS2 is going to use them again, or create new ones, they need to create a backstory with some actual depth. I never gave a fuck who I was killing, there was no animosity, no real reason to get back at any of them.
PS needs to get away from being perfectly balanced (even WoW is running into this) and more towards 3 unique and different factions, ala Starcraft. I would like to see some story driven events, simple things, like the devs contact the leaders of 2 major guilds, let them "warp" into an enemy capital and trigger an even that destroys that capital and everything in it. Create some real grief and drama. It needs to be player driven, not just backstory in the intro movie.
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