Pick up a weapon and shoot.
I liked this alot about PlanetSide. I felt I can get into battle no problem though the Suppressor isnt particularly a weapon of choice; players barely use it. While there was balance and always will be with these particularly sorts of MMOs, it is most appreciated to understand that the balance is a SOLID balance.
A solid balance reassures a player's confidence and enjoyment, allows an easier learning of the game and bases the game more around player-skill (point n click) rather than perk-skill ("Skill Tree gives you +100 damage buff").
By solid balance I mean all equipment attributes and values do not change by leveling-up your character or having Skill Tree points. All equipment values are fixed and do not change by anything, exceptions for tactical variables. Players know the balance about the game yet still able to customize themselves with different equipment and arsenal. Tactical variables are exceptions by game design (like PlanetSide1 Implants give player special abilities, Heal Module change health value, etc...).
Last edited by Tikuto; 2010-04-20 at 11:24 AM.
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