Galaxy Gunship: Done Right
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Man, after playing PS for a week or so with all the new additions I've got a much better idea of what makes this game right and what is wrong. IMO of course. Anyways I want to talk with you all about the relatively new Galaxy Gunship, this thing is an abomination, totally done wrong. The only thing that can take it down is massed AA fire, and if its going to make it into PS/N it needs a redesign.
1. All gunner slots are moved to either the left or right of the aircraft (Yes this thing should be a near clone of the very real, very effective, AC-130U Spooky Gunship)
2. Rapid fire guns, Splash damage rapid fire cannon, anti armor cannon
3. DPS should be VERY high vs ground targets only.
4. Maneuverability and Cones of fire on gunner seats very limited
The gunship should be great at pointing in one direction and making everything in that vicinity die. It shouldn't be the roaming air battleship it is now. They should be incredibly vulnerable to aircraft and less of something that you cant get near unless it doesn't see you. It needs coordination between the pilot and the gunners.
I feel that the more gunners you manage to get on this thing the more effective it should be. If that means 8 guns on one side thats fine. Just makes it a juicier target. Only to be used in situations where air superiority is more or less a given, Interceptors should make you think twice of bring this to the field.
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