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Old 2011-03-03, 12:18 PM   [Ignore Me] #11
Tigersmith
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Re: Rift


Originally Posted by Bags View Post
That's my point; their estimates were horrible. If you get over a million pre-orders how could you possibly think room for 75,000 players on release date would work out?

Every new company now-a-days that claims they're going to be more open to community suggestions haven't came through on that promise in the long run. IE, RIOT games and Hi-Rez.

Not holding my breathe for this.




YouTube - That's um...2.wmv

Looks a lot like the dynamic events in GW 2... a game which is going to be F2P after the initial purchase. I get that you're comparing it's PVE to WoW's PVE... but PVE in general sucks after the first time through, regardless of the game. It's too scripted. Too predictable. I'm not really seeing that as a huge incentive to switch.

Not to mention I've heard there's up to 224 possible talent specs? Blizzard can't even balance 30, I highly doubt Rift will ever be near WoW's balance, unless every spec is almost the exact same.

And Bags. Its the fact that a developer is at least trying something different then staying with the Model WoW provides man. They are taking a big risk with loads of talents. Which is something I like. Can they screw it up? Yes..If not this game is gonna hit big.

I am all for innovative games. Thats what I play. And this sure is one.

No need to put up stupid youtube videos man. I just wanted to have a nice convo.
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