This is a message for general comments and ideas on PS:N.
I love the discussion, excitement and the ideas for PS:N. I am proud to be a six-year vet and preparing to play the sequel with all of you. But can I please just say to some of you who have super complicated ideas on how to restructure the game - K.I.S.S. (refer to title post if you missed this acronym).
The reason PS works for us is that the system is not bogged down with too many rules. It empowers us to have 3 faction sanctuaries, open (freely moving) populations, different strengths and weaknesses and tons of neutral ground to fight over.
Honestly, what else can you say about the "structure" of planetside? Anytime we try to add a new system (LIKE CORE COMBAT), it makes this system more complicated and throws off the delicate balance. The gameplay structure is cool as is; no need to add more factions, PvE encounters, free reserve units who follow different gameplay protocol than subscribers, MT for upgraded items/weapons/armor, massive cert restructuring or many of the super complicated ideas in these threads.
Once again, I love the enthusiasm, but please, let's remember why PS was fun in the first place - it's simple. And in it's simplicity, it's beautiful. Have a great afternoon