Victory - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Yo Ho, Yo Ho, a pirates life for me!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

View Poll Results: Should there be "Victory" in PlanetSide Next?
Yes: Somehow you can defeat the other two empires. 24 22.02%
No: It should be impossible to defeat the other two empires. 86 78.90%
Multiple Choice Poll. Voters: 109. You may not vote on this poll

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2011-03-12, 11:07 AM   [Ignore Me] #1
Edfishy
Staff Sergeant
 
Arrow Victory


Most of the reviews I had read for PlanetSide complained about the lack of any real victory or goal. Although SOE is talking about removing/redesigning sanctuaries, I would highly suggest the ability to take an empire's sanctuary.

BALANCE
Sanctuaries would obviously have mechanisms (shields, multiple simultaneous hacks required, limited window of opportunity, etc) to prevent spam hacks and to ensure a sanc cap would take a great deal of effort to pull off.

CAPTURED
If the sanctuary is taken, each member of the losing empire has a choice to EDIT fight alongside their choice of the remaining two empires. This choice would last as long as the window of opportunity lasts before a pre-determined "resistance" rises and reclaims the old sanctuary back for the original empire.

Your character and vehicles would get a themed texture to be similar to your newfound ally, for example a mostly red with some blue paint job if you're the NC working with the TR, and you would spawn at their sanctuary with access to each other's tech.

EDIT This would be designed to be difficult enough to require several months to accomplish a sanctuary cap, requiring a full server, etc.

CEASE FIRE
EDIT Taking a single sanctuary occurs once every few months. Taking the final could take years, and is intended as an "unobtainable goal". In the unlikely event the third sanctuary is taken, the lucky players are treated to merits, exp boosts, and some sort of a "Congratulations" victory screen (to save and show off to others), and then either:

A) The server resets to three empires again. (simplest solution)

or...

THE UNDERGROUND
B) a group of players spawn as "the rising underground" for their original faction in various spawn points in their original sanctuaries (or perhaps it rotates/randomizes). Every kill made by the Underground gives bonus experience returns an old comrade to your side (You'd go from a TR mix to a pure VN for example). The sanctuaries would no longer have the defensive mechanisms, so they'd fall in a hurry. This time would mostly be a "celebration time" (cha-cha lines all around) while things quickly returned to normal.

YOUR THOUGHTS?
Should there be even a chance of some sort of victory? Or should sanctuaries be forever locked off?

Last edited by Edfishy; 2011-03-12 at 03:58 PM.
Edfishy is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Tags
end, game over, sanctuaries, sanctuary, victory

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:59 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.