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Old 2011-03-15, 04:14 AM   [Ignore Me] #21
Peacemaker
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Re: MAX Balance


Actually good sir you just about as wrong as you can be.

1. Rockets SUCK vs infantry. 2 Misses is all it takes and that rexo will still be walkin.
2. No other Anti vehicle weapon in the game is as effective at killing the target as AA weapons are.
3. Infantry caught in the open vs any sort of vehicle should be dead. Sorry that the reaver caught you all alone in the middle of a god damn field. But you should be dead.

Whys everyone hate on aircraft that kill them? Because *GASP* its a vehicle? I keep hearing how people bitch cause they get killed by a reaver even though they have their *insert AV weapon here*. WHEN is the last time that you went toe to toe with a lighting, sky guard, assault buggy, heavy tank, deli... what ever the hell else BY YOUR SELF and lived?

Just because it kills you doesn't mean its over powered. Its SUPPOSED TO. If you dont want to get killed by reavers get some AA in your squad. The argument for a Nerf on AA or a way to counter lock ons is that THERE IS NO WAY TO COUNTER THEM. If you get locked in a reaver and your in a bad spot you die. If you dont have 100% health and 100% shields you die. If you do manage to live some asshat in a mossie might hit you with 3 bullets and you.... *GASP* die. Being a dedicated pilot in this game gets you killed more often than anything else other than being a ground pounder in the middle of a base siege.

They are useful and effective only when the battle is outside the base, when there isn't OMG WTF AA present, when there isnt OMG WTF enemy air, when there isnt OMG WTF AV infantry. Otherwise you have to do hit and run attacks. There is no counter for AA in the game other than get lucky that the client side hit detection didnt screw you over. On the flip side theres a HUGE list of counters to aircraft. All pilots want is a way to counter the client side hit detection suckness of diving behind a hill and still getting hit by this magic missile that still tracks you an SOI and a half away.

You quit YOUR bitching and everyone get the fuck back on topic. This isnt about aircraft. Its about the fact that the MAX balance in this game is screwed up.

Jesus, you'd think this is the OFs from beta days.



Also, on the range thing. Yes the DC has more range, but what good is range if you can only hit something once or twice before it ducks behind cover, and then if your unlucky enough it pulls out a deci or AV weapon and pwns you. AI maxs dont work at long range. They get raped. They only work in ranges about the distance of half a base wall. Even then the COF on the DC sucks. The Quasar does even better. My point still stands. The DC gets a DPS buff yet still does not do the best DPS. Why is this flawed? Because the DC special ability still does not bring it on par with the MAX that has a shield on top of its awsome DPS. And no, the scat max can do some damage at range too. One advantage and 2 Disadvantages does not = two advantages and one disadvantage. AI maxs work by doing so much damage that the enemy dies before he has time to react enough to kill you. Thats why you dont see AI max's running through fields shooting infantry. You see them in bases, in forests, and in towers. Range is not an advantage when the advantage isnt enough to let you kill the enemy before he finds cover.
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Last edited by Peacemaker; 2011-03-15 at 04:24 AM.
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