So with PS-Next coming out (I hope
) I'm looking forward to possible better impletation of weather. While I dont know if the game could handle such details as cloud shadows passing over the field during a battle, rain snow and other things could be implemented. Sandstorms, Blizzards, and Heavy Rain fall all could have varying levels and effects.
Moderate to heavy rain could reveal stealth suits in the sense you can see the dropplets hitting them but should be animated so it isn't incredibly easy to pick out, especially from a distance it could not register at all. And heavy rain could create the effects of puddles here and there and just slows all tread vehicales by a tad (Go Vanu!) And of course limit sight to fair distance
Blizzards and sandstorms could limit sight more and could have similair effects. But in animation alone would be much appreciated to the game, just thought it effecting the gameplay its'self would bring in some fun and random elements.
Opinions, thoughts, ideas, flames?
Edit: Random thought, Random Magnetic Fields. The planet has moving magentic fields that last for set time. Basicly it messes with systems. Disrupting radar, guided projectiles could not work correctly and stealth flucuates here and there. This could be a area that just pops up and lasts for like 5-10 minutes or a moving field. Or it just effects the entire map. The idea is small hinderance that wont last to long.