I was thinking earlier how it might be cool to have "sub" certs classified under actual certs. let me give an a example, say you cert heavy assault you can then cert other abilities which tailor the cert to your play style. IE: heavy assault then you subcert marksman which increases range and accuracy for decreased ROF , or CQC which decreases range and accuracy but increases ROF and possibly faster reloading, or support which is less than the accuracy of marksman but slightly higher than CQC with a larger magazine with less accuracy loss over time while in sustained fire. of course there could also be a "balanced" option to chose if you want the best of all worlds and wish for the weapon to be used as designed. Just thinking it would be cool to have a little more diversity for a grunt since the selection of weapons in PS is already low. Subcerts have no correlation to the Character in the sense of amount of damage they can take or increased health or armor, all subcerts are independent on the weapon for which they correspond to.
these don't have to stop at HA they can go along with all grunt weapons and maybe even armor and air. All players will be kept on an even playing ground and have equal access no matter what BR they may be to these sub certs. I'm not trying to develop "perks" i'm simply trying to increase the variety in which a grunt can be brought to the battlefield.
Feedback please, tell me if you like or not this is an extremely rough idea in my head right now. i want other peoples thoughts and ideas, improve on it if you think there is something here. Thanks.
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