Improve on Situation Awareness
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Indoor battles, towers and base battles counts many friendly fire incidents and many of them are due to lack of situational awareness of your allies and what they are doing out side your field of view.
Corridors, doorways and other cramped spaces are ideal for friendly fire incidents.
Being shot in the back, by friendly fire, is more often than you know it, due to your own cause.
While you try to dodge enemy bullets, you side step in to the line of fire of your own team mates.
For those who know the game Left 4 Dead, it has many similar cramped situations where your risk shooting your team mates when they try to dodge or get out of harms way.
The game also had a weapon upgrade, a laser sight. It improved accuracy on all weapons, but the most important for me and my friends was the red beam, that was drawn and extended several feet out from the gun. When looking forwards, those red laser beams could be noticed and where great tell signs of letting you know, if you had an ally aiming past you on your left or right side. Would trouble find you, knew what side you should not dodge to, when trying to evade stuff. It wasn't perfect and we still had friendly fire incidents, only a whole lot less than with out those laser sights added to the gun.
I was hoping PS:N could have something similar, but not a red laser beam for everyone to see, but something only friendly units could see.
A beam that extents out a good distance, drawn along the bullet path, that's only visible to those in close proximity of an other friendly unit.
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