And by that I don't mean micro-transactions, I mean a Counterstrike style system where you earn in game currency which can then be spent to buy weapons, tools and vehicles. Thought came to me seeing the DUST trailer, which has all the ISK values for the troops gear overlayed as it progresses.
I have never considered this before for PS, relying on certifications, vehicle timers, distance and NTUs to restrict use of items. This cash system would replace vehicle timers primarily.
Cash would hinder people using assault vehicles as mere transport, encouraging them to work together using cheap transport methods to get from A to B.
You could also see a reduction of MAX use, as well as the stronger and therefore more expensive HA weapons.
Just thought I would throw this out for discussion; could it work?
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