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2011-07-10, 04:41 AM | [Ignore Me] #16 | ||
Lieutenant Colonel
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Immediately after release we had a cap of 500 people per continent and didn't have an even split between the empires either, 40/40/20 I believe.
400 players all fighting over one base caused mega lag and server crashes, so they lowered the overall pop to 400 and split it evenly. |
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