The balance issue with multi-gunned vehicles - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where normal is frowned on.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2011-07-27, 04:32 AM   [Ignore Me] #15
Redshift
Major
 
Redshift's Avatar
 
Re: The balance issue with multi-gunned vehicles


They're not suppose to fight each other, the deli and the sunderer were supposed to be troop transports, but they were never used because it was easier to pull mossies, or grab a gal if you really wanted to move rexo's around.

They'll suffer the same problem in PS2 unless they do something to make them more useful than a gal drop, i.e make the sunderer much faster and give it a shield it can deploy like the AMS bubble, then you can ram a BD and shield yourself while you push in, which would be different to a gal drop where things would be faster but more likely to get splattered by vehicles on the way in
__________________
Redshift is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:29 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.