Originally Posted by headcrab13
Smoke grenades make more sense for a slow, tactical shooter like Rainbow Six. I'd prefer not to see them in PS2, as they would detract from the faster pace that the devs are going for.
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They aren't turning PS into Unreal Tournament...even if the pace is CoD/BF levels, PS will probably remain more tactical than either of them so I see no reason why there wouldn't be good uses for smoke grenades.
As has been said, to keep the numbers down you either restrict them to a certain class/classes, or depending on how load-outs will work, restrict people to a particular type of grenade. I imagine more people will opt for a lethal/jammer grenade over a smoke one.