I really hope Planetside 2 doesn't turn out to be a bigger Battlefield game.
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I loved Planetsides fast paced action and that was because you could soak up bullets like a Quake, Team Fortress 2, Tribes or Unreal Tournament. The main reason I'm worried is because headshots might be put into the game and that slows the pace down drastically. Now I'm aware that these games have headshots too, they're just done in a way that doesn't make them over powered. In TF2 you have lots of items that take disable headshots and snipers are very vulnerable to Spies. In Quake and Unreal Tournament you can only get them from Rail guns and the pace is so fast that it is very hard to be accurate with them.
I'm worried as Smedley loves Battlefield so much that this game will just turn out to have that boring style of more "realistic" combat to where two shots and you're dead. In the case of headshots I'm worried that every weapon will be able to do them or you'll have everyone going sniper and camping just to get up their K/D.
Planetside never had any of that, yeah the Sniper Rifle was kinda shit and the animations, lag and netcode made it hard to get kills with it. However it also wasn't a one shot kill and that makes the difference to if you will just make the game a campfest or not.
I'm sure we'll have a beta for people to moan and SOE to not listen to work out if the game plays well or not before release. I just want Planetside 2 to be Planetside and not Battlefield.
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