Key Parts of PS1 Vehicle Combat Missing from PS2 - PlanetSide Universe
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Click here to go to the next VIP post in this thread.   Old 2011-09-22, 03:23 PM   [Ignore Me] #11
Malorn
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PlanetSide 2
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Re: Key Parts of PS1 Vehicle Combat Missing from PS2


"Buggies on list of things to put in, hopefully"
If buggies were a vital part of the vehicle balance, they wouldn't "hopefully" make it in -they would be must-haves for the game.

This statement means...

1) Buggies are not in.
2) Buggies are not must-have for launch.
3) Buggies have functional replacements in the game.

On the third part we know that at least 2 functions of buggies have been specifically named:

- Mortar for Tanks => Marauder Ground Pounder
- Flak gun for Tanks => Skyguard

"secondary guns are no joke"


It' pretty obvious that buggies are not in, might not get in, and their weapon systems and role have functional replacements in-game in the form of upgradable tanks.

There is no skyguard. Instead you have a tank with an upgradable secondary weapon system that you can convert into a flak cannon.

There is no marauder. Instead you have a tank with an upgradable secondary weapon system that you can convert into a ground pounder.

I suspect there is also a weapon system that replaces the enforcer rocket and probably the thresher flux cannon also.

I would also suspect that via upgrades to your tank you could make it faster and more maneuverable, almost like a buggy, possibly even with armor tradeoffs.

As far as I can tell they basically have a single key ground vehicle that can be upgraded and converted to fit all main battlefield needs. The two notable exceptions would be transportation (Sundy), mobile spawn point (AMS), and fast personal transportation (ATV).
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