Originally Posted by Zulthus
New players can learn the game the right way without the crutch that is killcams. They did it in Planetside 1, and they can do it again in PSCOD:2. If you don't know how you got killed, you either weren't paying attention, you're really bad, or it was a skilled sniper. What kind of fun is being able to see exactly where the guy was who killed you? I'm not against killcams because it's "not planetside", but I am against them because they're stupid.
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Crutch, tool, those are semantics, but killcams
are a learning mechanic. It's not that you learn where the player was that killed you. It's you see what
you were doing when he did. In my personal experience with killcams, there have been a ton of times where I thought I was behind cover, or thought I was dodging effectively, but then when I saw myself from the perspective of the player that killed me, I LEARNED that I was wrong and I adjusted my play accordingly, and I improved.
You know whats more "stupid" than killcams? Dying over and over again and not being able to figure out how to improve. You said it yourself, if "you're really bad" then this can help you get better.
(Of course we may be talking about 2 different styles of killcams like Accuser posted)