Originally Posted by Xyntech
Any particular reason why the gunner shouldn't control the secondary turret? I can't see any balance reasons for disallowing it that would be any different from drivers controlling the main gun.
Allowing the driver to release the gun is a good idea, but I think this could be qualified as a "driver controls the main gun, gunner controls secondary gun" with a thread post to clarify further, including that when the driver released the main gun, they did not gain access to the secondary gun.
It seems like the secondary turret idea has probably been developed pretty heavily already, so I didn't make any options other than the PS1 option that wouldn't include it.
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I don't feel like debating since this isn't a debate thread. View the 10 other threads on the subject. This has been discussed in detail already.