Let's see if I can lay a concrete reason that there should not be PvE.
The game is based in its mechanics for PvP. From the ground up its build to balance player vs player and the netcode is meant for this too. PvE would change that. In games that add PvP or PvE when the focus of the game wasn't on it before we see that to be good at one requires a whole different load out configuration than the other. For PS2 this might be training skills that do more damage against the AI faction or make you take less damage from them. If we expand the AI faction to being its own thing you will need to have trained a lot of skills that are solely for AI fights to be really good at it. If you do this you'll be less effective against other human players because the time you put into not being jammered by the AI faction they may have gotten further along a skill tree that makes you die.
Environmental AI in the way of birds, crabs, or fish definitely have the potential to bring more life into the game and anything that makes a richer world I'm all for.
As for Environmental AI that can damage you, don't need that. The weather should be able to more than take care of that aspect (lightning, tornadoes, hurricanes, active volcanoes, etc).
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By hook or by crook, we will.
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