Ammo dispensers would give engineers a purpose in a squad of foot mobiles, besides setting off pretty fireworks. But as suggested, they'd have to be fairly limited, like 1 drop before a necessary resupply at a terminal for the engineer. These dispensers shouldn't cover more than a squad running on empty. I don't think it would be too bad an idea to allow one to toss a portion of one's own ammo to another player, "Last mag! Make 'em count!"
But I do like me some weapon/ammo drops. Suddenly you have to make the crappy decision to break cover to recover a portion of your ammo or you stay put and risk being overwhelmed once your last mag runs dry.
As for gen holds... we're only assuming it's going to be another one-way-in, one way-out deal.
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