Originally Posted by Zulthus
Infect vehicles. Jack them. Use them against the enemy. Deconstruct them. Infect turrets. Infect bases. Cat and mouse. Diversions. ACEs are also a very big part of an infiltrator's arsenal, I don't understand your question. Lead people into boomer traps. Trick enemies into your minefields. Sneak into an enemy AMS bubble, place mines, jack it, drive it off, deconstruct it. The infiltrator was one of the most balanced and versatile playstyles. There is no shortage of things to do with it, and it was most certainly not gimped. The infiltrator is meant to sabotage, it isn't meant to be used as a killwhore suit. But hey, people use it as that too, so there's another one. Any questions?
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You could only jack vehicles that don't move for long periods of time. It was more efficient to just boomer them. (i loved being able to hack them, but it only works on empty vehicles/bads who don't keep moving)
Unless underpopulated base, hacked base turrets lasted all of 20 seconds after firing.
Anyone with a proper gun and armor would have just as easily blown up a hacked spitfire (ally or enemy) with ease.
The 5-10 minutes it took for you to make that diversion, usually only costs a few enemies 30-60 seconds of "get there, fix/kill problem, leave".
If you weren't boomering something, you weren't doing anything that really helped the team, besides wasting peoples time. Base hacks did very little and are counter hacked very fast.
I hated needing ACE's just to play infiltrator. My question was, what can you do "without" ACE's. But half of what you said was with. All you listed was jack unoccupied vehicles/ams's and cat/mouse to distract/waste enemies time. Everything else had next to no impact on the fight, and you were better off doing something else more productive.
You weren't an infiltrator, you where an invisible demo man playing grand theft auto.