I have been reading about the game quite alot and noticed abit of theorycrafting going on, My theory is about how sunglare could effect one team and deny them of a particular resource on a continant.
Generally in planetside 1 your team could only spawn at a particular gate and had to take bases in a specific order sometimes you might have 2 or 3 routes to choose from but you generally pushed in one direction.
So my main theory is if a similar stratagy in the game is your forced to start in a particular location and have to push north then the team defending the north will get sun glare and always be at a disadvantage attacking and defending.
So will a stratagy of only attacking a specific continents at night be a must or willl the glare be negligible.
Discuss