Originally Posted by SKYeXile
you would think so, i suggested the idea long ago for PS, it was met with negative comments, mainly from people that gunned vanguards surprisingly, generally like"well if you don't like it you should spawn somewhere else" but off course, not everybody likes a decent fight.
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Kinda eliminates the sub par pain fields that did little to deter spawn camping. My guess is they are going to have alternative ways of taking the base in regards to spawn tubes/gens by instead moving the spawns further away from said objectives or atleast in a further away spot from being able to respond to the objectives in a heart beat during a base capture but enabling spawning to never disappear? only a theory.