Originally Posted by CutterJohn
Hate to break it to you, but in the realm of FPSs, PS shares much more in common with BF/COD than other games. It uses the same general mix of arcadey and real. The people that will want to play all three games are the exact same crowd. I know you like to feel superior because you play[ed] PS, but you're not.
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I AM superior in a lot of ways
But so what if they share features? PlanetSide and BF/COD are fundamentally different. BF and COD are designed around rounds of instant non-stop fun. PlanetSide 1 was approaching war-simulator. I never said I had anything against BF or COD or games like that; I was on TF2 5 minutes ago. What I do have a problem with is PlanetSide being flooded with mechanics from games like BF/COD/TF2 just because it's what they're doing. And that is the impression I'm getting, what with the iron-sights, the sprinting, the class system, and maybe killcams. THAT is catering for the BF/COD players who wouldn't usually play a game like PlanetSide, and if it's at the detriment to what PlanetSide is about, which I believe some of these moves are, then I'm going to have a problem with it.