Gameplay: The Magnetic Isle(Continent idea) - PlanetSide Universe
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Old 2012-02-01, 01:09 PM   [Ignore Me] #1
VioletZero
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The Magnetic Isle(Continent idea)


The Magnetic Isle would be a medium sized continent where, under normal circumstances, you are completely cut off from your HUD, chat, radar, killcams, etc.

The crux of strategy in these areas are cappable comm towers that allow you to access these functions.

The way comm towers work is that they have special devices that allow people within a certain radius of them to communicate with each other and access the aforementioned functions.

Comm towers will be placed in close enough proximity to "connect" with one another.

Let's say that Person A is in Comm Tower A and Person B is in Comm Tower C.

Comm A --- Comm B --- Comm C

These are all in a straight line. Comm A and C are not in close proximity while Comm B is directly in between. If the enemy captures Comm B, Person A and person B would not be able to communicate with each other. But if Comm A, B and C are all allied property, Person A and B would be able to communicate.

In order to communicate with the rest of the world, the comm tower radius you are in has to be chain linked to the comm tower at your home base.

If you need me to elaborate on any points, please let me know. If not, please tell me what you think. ^_^
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