Re: IMO KillCam killing the Game
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I see a good 15 pages in this thread and I get the feeling most of it reflects the first and last couple of pages of "Killcam ruining the game SoE selling us out the designers don't know how to make their own game"
Angry posts about PS2 "selling out" and "going for the CoD audience" do not help. People are seeing Killcams and can't stop themselves from imagining their dreams of sniping from the same spot for half an hour being crushed, or that it will somehow ruin everything you do, or something similar.
Consider that the people who live and breathe this game and design it for a living and, as you can tell through the quality and volume of community interaction we've had, are huge fans themselves, actually know what they're doing and that if they're considering Killcams there's probably a good reason! Consider also that if these Killcams don't end up working out for the reasons the designers want them to, they'll be removed anyway.
What if a Killcam really does help new players immensely? There is no point making your feedback contribution to the development of this game something like "SoE sold out, going for the console kids, Killcam will ruin PS2". If their idea is they want to sell out and just go for the biggest market and screw their vets, then why do they spend so much time working with you here?
Please - don't use the excuse of being a self-styled grumpy old man to give poor feedback to the most enthusiastic, transparent, competent-looking devs I've seen in recent memory, and let's wait and see for Killcams in how they help the actual game instead of getting all worked up over nothing. Every post that conveys only passionate fear of a new game mechanic without realistic concerns as to why just dilutes any good feedback the thread could offer.
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