Originally Posted by ringring
And yet armour them too heavily and a base becomes difficult to attack .... to my mind the critical factor is the balance between attack and defence of bases. To hard or it takes too long and there is no sense of the battle moving forward, which is not fun.
It's a question I've asked before, how difficult is it to 'take' a base?
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Ideally they'd have been retractable, so they could pop up, take some shots, then pop back down behind cover. Far more balanced/balanceable since they can't shoot when ducked down.